1) 벽에 달라붙어 미끄러지는 상태의 PlayerStateWallSlidepublic class PlayerStateWallSlide : PlayerState{ public PlayerStateWallSlide(PlayerController inController, PlayerStateMachine inStateMachine, string inParamName) : base(inController, inStateMachine, inParamName) { } // State에 돌입 public override void Enter() { base.Enter(); } // State에서 탈출 public override ..